Background
The whole idea for this project came from our decision to participate in a high school competition in developing computer games called Špongia. The assignment was to create a game containing a ghost and a spooky plot. We hope that you like it.
Our team
We are six students at Gymnázium Jura Hronca, also going under the name 💣.
Bohdan Jóža
teamleader, programming
Matúš Hluch
programming
Dávid Mišiak
programming, web development
Mária Ďuračková
programming, web development
Pavol Kebis
programming, music
Peter Spurný
graphics, feelgood management
Tools
While creating Ghostalker, we produced more than 200 images, almost 400 sound a music files and written around 2000 lines of code.
It would not be possible without some amazing tools we used:
- Phaser 2 CE for game development
- Visual Studio Code for live collaboration
- Bootstrap 4 for web design
- Adobe Photoshop for graphics (drawn by Peter Spurný)
- GarageBand for music (composed by Pavol Kebis)